![]() ![]() It's a two-part machine that will try to charge you from the left while its second portion pelts you with spread shots from above. Just when you imagine that things can't get any crazier, you reach the boss. ![]() You know you've got it rough when even glowing worms want a piece of you. Slimy creatures emerge from nests built along the roof and creep toward you with murderous intent. To survive that challenge in non-pancake form, you must negotiate a series of lifts and sloping planks as you descend deeper underground. Next you'll find yourself fleeing like Indiana Jones as a massive steel ball rolls behind you. Survive that gauntlet and you might think that celebration is in order, but there's no time. ![]() While you're dealing with all of that, spider-like robots fly from beneath, latch themselves onto the elevator and fire charged laser shots from below you. Over-sized cannons dangle from metal pipes and shell you as you pass. More goons slide onto the scene, weapons ready. Here your adversaries rain from above, parachutes deployed as they snipe you from a distance before drifting out of sight. and hopefully still in possession of that all-important vehicle. You return fire with swaths of ammo that fill the screen with explosions: beautiful, chaotic bursts of flame.Īs the train proceeds to the right, you next find yourself on an elevator. As a military train chugs forward, soldiers swarm you from the sides and even drop from the ceiling in turrets. Though the backdrop remains decidedly cave-like, the ability to hop into a Metal Slug and wreak havoc-until now a mere afterthought-becomes wholly satisfying and all but necessary if you mean to survive. The franchise, you'll think sourly, has jumped the shark.ĭismissing the game so quickly would be a mistake, though, because the third mission makes up for any early shortcomings. By the time you turn the second boss to scrap iron, you might be wondering why you're even still playing. For two stages, the old routine persists. It's so familiar by now that some gamers could practically do it in their sleep. You're in an underground cavern, walking left-to-right as usual and blasting soldiers along the way. The “been there, done that” haze dissipated and suddenly you care." Somewhere during that series of jumps and explosions and the escape from the steel ball and slimy worms, the pieces fell into place and Metal Slug 7 stopped feeling like a pale imitation of past glories. Somewhere between the first two dull stages and the end of the third frenetic round, you started having fun. "That's when you realize that something has changed. ![]()
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